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 My experience with creating interfaces range from PC, Macintosh, Playstation One, Gameboy Advance, and most recently Cellular. Each platform varies in the way art assets are produced and processed.
A good interface is almost as important as the game play itself. It's the first impression a user has when entering the game. A competent design allows the user options that gives an individual(s) the best experience they will have when interacting with the product.

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~ WEB SITES ~
~ CELLULAR ~
~ GAMEBOY ADVANCE ~
~ PC and CONSOLE ~
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